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Car problem @ Knockhill!


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Any Ideas? Was at Knockhill on Saturday and had the car on the track (great fun - great day). First few runs were no problem apart from a spin He He! [:$] Started having a problem on the last 2 runs. Problem was when chucking it into the hairpin (In 2nd or 3rd) I would start accelerating down the pit straight and the engine would cut out at about 5-6k rpm just after the corner. Only for a second and then would come back on. Didn't happen if I took the hairpin a bit easier but was a bit worrying. Could this be caused by fuel surge or oil surge? I'm thinking fuel as I was down to 1/3 of a tank by the last couple of runs, quarter by the end!

Anyone else had this problem and how did you solve it? [:^)]

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Yes m8.Me and G.Mac that problem too and we were at 1/2 tank so we pop down to shell at Powmill and filled up.

No problem after that.

It's like hitting a brick wall when fuel surge happens.

At least your car is still running as mines is off the road the now with a blown up pipe.[:o]

I think it'll stay off the road till i get other mods is done.i.e turbo,fmic,injector.als...so on and so on.

Just like what i said "If it's broke then UPGRADE it"

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Cheers Lads, Thought it might be. A bit of a pain because you really don't want to have to run on a full tank all the time but I guess -needs must and all that. I have seen mods in Scoobymag where guys have fitted dual fuel pumps, is that due to fuel surge or is that just to try and distribute equal fuel to each cylinder?

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